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Re: embedXcode: Galileo on Xcode

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SpiderKenny wrote:

 

That's pretty cool.

 

However, and correct me if I'm wrong, it still uses Arduino for building and communicating?

 

 

Thanks for the accolade!

 

Yes, embedXcode requires the prior installation of the Arduino for Galileo IDE.

 

The main benefit is a very easy installation, as the Arduino for Galileo IDE includes everything: tool-chain, framework and libraries, utilities.


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