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Re: embedXcode: Galileo on Xcode

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That's pretty cool.

 

However, and correct me if I'm wrong, it still uses Arduino for building and communicating?

 

I use Xcode for my daily development work on Galileo with just a basic workflow, which works for me.

 

I tell Xcode to make a new 'command line' utility in C or C++

I then add all my C and H files to the project, which gives me full access to Xcode's fantastic code navigation. It even does syntax checking.

Of course, I can't build using Xcode, so I have a simple command line in a terminal window which uses 'scp' to move all the files to Galiloe, and I do 'make' there.

 

Here is a screen recording of me using Xcode to develop and navigate the code, followed by uploading to galileo (left Terminal window) and in the right terminal window I am logged into galileo using ssh, where I do make and run the project. Simples!

 


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